
This programme is specifically designed to provide:
The ability to design and develop systems that exploit artificial intelligence techniques such as machine learning, fuzzy logic, natural language processing, etc.
The ability to critically evaluate design paradigms, languages, algorithms, and techniques used to develop complex software systems.
The ability to evaluate and respond to opportunities for developing and exploiting new applications of artificial intelligence.
Computing & Information Technology
3
RM86,400 (USD 21,610)
FA4621
Internal Degree
February, April, September
DIRECT ENTRY TO LEVEL 1 OF THE DEGREE:
STPM Information Technology A Pass in STPM with a minimum Grade C (GP 2.0) in any 2 subjects and a Credit in Mathematics at SPM Level or its equivalent.
Computer Science / Sofware Engineering / Cyber Security / Intelligent Systems A Pass in STPM with a minimum Grade C (GP 2.0) in any 2 subjects and a Credit in Additional Mathematics at SPM Level or its equivalent.
Multimedia Technology / Computer Games Development A Pass in STPM with a minimum Grade C (GP 2.0) in any 2 subjects and a Pass in Mathematics at SPM Level or its equivalent. * Strong Mathematics would be an added advantage
A-LEVEL Information Technology 2 Passes in A-Level and a Credit in Mathematics at SPM/O-Level/IGCSE.
Computer Science / Sofware Engineering / Cyber Security / Intelligent Systems 2 Passes in A-Level and a Credit in Additional Mathematics at SPM/O-Level/IGCSE OR 2 Passes in A-Level including Mathematics and a Credit in Mathematics at O-Levels.
Note: Overseas qualification maybe accepted if Mathematics in 12th Grade/ A-Level is comparable to Additional Mathematics at SPM/O-Level/IGCSE. Students can be given preferential entry for ICT related subject in SPM/ O-Level/ IGCSE.
Multimedia Technology / Computer Games Development 2 Passes in A-Level and a Pass in Mathematics at SPM/O-Level/IGCSE.
* Strong Mathematics would be an added advantage.
UEC Information Technology 5 Grade B’s in UEC, including Mathematics.
Computer Science / Sofware Engineering / Cyber Security / Intelligent Systems 5 Grade B’s in UEC, including Additional Mathematics.
Multimedia Technology / Computer Games Development 5 Grade B’s in UEC with a Pass in Mathematics.
* Strong Mathematics would be an added advantage
Information Technology Passed a Foundation/Matriculation programme with a minimum CGPA of 2.0, with Credit in Mathematics at SPM/O-Level/IGCSE and equivalent.
Computer Science / Sofware Engineering / Cyber Security / Intelligent Systems Passed the APU Foundation programme (minimum CGPA of 2.0) with an acceptable achievement in “Further Mathematics” module and a Credit in Mathematics at SPM/O-Level/IGCSE or equivalent.
Passed a Foundation/Matriculation (minimum CGPA of 2.0) with a Credit in Additional Mathematics at SPM/O-Level/IGCSE or equivalent.
Multimedia Technology / Computer Games Development Passed a Foundation/Matriculation programme with a minimum CGPA of 2.0, with a Pass in Mathematics at SPM/O-Level/IGCSE and equivalent.
* Strong Mathematics would be an added advantage.
Diploma:
ICT RELATED DIPLOMAS Information Technology Diploma with minimum CGPA of 2.5 and a Credit in Mathematics at SPM level.
Computer Science / Sofware Engineering / Cyber Security / Intelligent Systems APU Diploma (minimum CGPA of 2.5) with a Credit in Mathematics or Additional Mathematics at SPM/ O-Level/IGCSE or equivalent.
Diploma from other institutions with minimum CGPA of 2.5 and a Credit in Additional Mathematics at SPM/O-Level/IGCSE or equivalent.
Multimedia Technology / Computer Games Development Diploma with minimum CGPA of 2.5 and a Pass in Mathematics at SPM level.
* Strong Mathematics would be an added advantage.
IELTS : 5.0
TOEFL PBT : 410-417
TOEFL IBT : 35-45
Pearson (PTE) : 36
MUET : Band 3
Ethnic Relations / Malaysian Studies
Islamic & Asian Civilisation / Bahasa Kebangsaan
Introduction to Management
Computing & IT in the Workplace
Operating Systems & Computer Architecture
Mathematical Concepts for Computing
Fundamentals of Software Development
Systems Analysis & Design
Introduction to Databases
Introduction to Networking
Introduction to Artificial Intelligence
Option Module 1
Professional & Enterprise Development
System Development Methods
Object Oriented Development with Java
AI Methods
System Programming & Computer Control
Probability & Statistical Modelling
Research Methods For Computing & Technology
Creativity & Innovation
Data Structures
Imaging & Special Effects
Human-Computer Interaction
Management Science
Investigations in Intelligent Systems
Project Management
Further Artificial Intelligence
Image Processing, Computer Vision & Pattern Recognition
Option Module 2
Option Module 3
Project in Intelligent Systems
Innovation Management. & New Product Development
Emergent Technology
Optimisation Concepts for Data Science
Option Module 4
1) Introduction to Object-Oriented Programming or Introduction to C Programming
2) Distributed Computer Systems
Requires or Text Analytics & Sentiment Analysis
3) Algorithmics
Games & Decision Theory
4) Ubiquitous Computing
Critical Issues in Managing IS in Organisations